Would be nice if the cost of potions and jewels reset after every ascend, you could increase more the price after every buy but reset after ascend.
Jewels having a expendable charge while the price keep increasing is quite bad imo.
The extra exp/gold gem could be changed to be % instead of a flat amount, because the way its now, its easier to level and farm gold on low hp enemies that you can 1 shot.
The study could be changed to talent points that you get after every some levels, because standing there doing almost "nothing" wont make the game any extra fun, or you could change it to "training" and passively get exp on it as you still kill enemies.
Other than that theres a few other things, but for now i guess this is alright.
I like the game and how simple it is, but it has no feedback to the player, I don't know if I killed the monster or if he killed me, or when I get gems, how much gold / exp I am winning, etc.
I think that if you add just some pop-up icons like a "+1 {gem_icon}" or a Skull when a monster kills you, the game will improve a lot.
Hi, I was hoping to get a page somewhere that explains the math you're using. I don't really understand where all three of the numbers by attack and defense are coming from. I believe two are the equipment and the character stat but i'm not sure about the third. Also I have no idea what the pot that gives RE does.
Hi.... if you click your inventory... or press "I" at battle screen or the blue button with "I" it will take you to inventory screen that shows you your equips that are giving you these bonuses... plus RE => life Regen!
If you click new and then click no for not being sure, the game starts with no character being selected and you have to refresh the page to start over.
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there is no reason to fight anything you cant one shot
Lol!!! get stronger then!! and start one shooting the weakest enemies =P!
there needs to be more reward for fighting stronger enemies
well fighting stronger enemies provides you better gear??
yet another thing the game does not tell players
You can check your inventory... there is also some info on Battle Screen...
can you make this game to work when im on another tab
I don't think that's possible...
what does ascending do
It restarts your character but this time 5 times stronger... it accumulates =)
whats the point of fighting stronger enemies when they give the same exp
more gold?? you get more xp from xpboosts... =)
a proper tutorial would be nice
will work on it!
I added a small lore and a help button at battle screen =)
Please add buy more options everywhere, like 1x 5x 25x 50x 100x or something.
I just added a patch that fixes pricing =)!
saving to a file might be helpful for when something happens to the browser and you need to clear cache.
You can download the game and you will have just that! =)
Would be nice if the cost of potions and jewels reset after every ascend, you could increase more the price after every buy but reset after ascend.
Jewels having a expendable charge while the price keep increasing is quite bad imo.
The extra exp/gold gem could be changed to be % instead of a flat amount, because the way its now, its easier to level and farm gold on low hp enemies that you can 1 shot.
The study could be changed to talent points that you get after every some levels, because standing there doing almost "nothing" wont make the game any extra fun, or you could change it to "training" and passively get exp on it as you still kill enemies.
Other than that theres a few other things, but for now i guess this is alright.
I will see what I can do!
Fixed!
what does the blue potion do? It’s unclear what +1 re means
+1 life regen!
=)
Clicking Continue and playing without a previously saved game lets you begin the game....with nothing at all, not even a hero.
fixeed!
whole hour spent in library studying leech double and speed
xD
I like the game and how simple it is, but it has no feedback to the player, I don't know if I killed the monster or if he killed me, or when I get gems, how much gold / exp I am winning, etc.
I think that if you add just some pop-up icons like a "+1 {gem_icon}" or a Skull when a monster kills you, the game will improve a lot.
Thanks for the tips! =) rn is too cold here lets wait till tomorrow!
I just made some minor change in regards to that!
=)
Fun game but it feels like there's no goal or change in gameplay
I will be improving the game in the upcoming weeks!! maybe add some extra !! =P
Hi, I was hoping to get a page somewhere that explains the math you're using. I don't really understand where all three of the numbers by attack and defense are coming from. I believe two are the equipment and the character stat but i'm not sure about the third. Also I have no idea what the pot that gives RE does.
Hi.... if you click your inventory... or press "I" at battle screen or the blue button with "I" it will take you to inventory screen that shows you your equips that are giving you these bonuses... plus RE => life Regen!
Thank you very much. I have enjoyed this game, and I think you did a good job.
OOOOOOOOOOOOOOOOOHHHH mannnnn you allready madddeee all the effort worth it!!! =P
If you click new and then click no for not being sure, the game starts with no character being selected and you have to refresh the page to start over.
fixed!
Autocraft Gameplay - New Idle Game!
Mute doesn't mute the clicking sound when you click on things.
fixed!